Home  
quake3_2x1.jpg quake3_2x2.jpg quake3_2x3.jpg quake3_2x4.jpg quake3_2x5.jpg quake3_2x5.jpg quake3_2x5.jpg
quake3_3x1.jpg Updates Modifications Conversions Levels Files Help quake3_3x8.jpg quake3_3x8.jpg
quake3_4x1.jpg quake3_4x2.jpg
  Back quake3_6x3.jpg Forward  

q_symbol.jpg Levels > The Balance of Power

 

Click to Enlarge

Click to Enlarge

[ Rating ]

Design = 7
Flow = 6
Balance = 7
Textures = 5
Overall =
6.50

[ Retro Quake ]
download

[ Authors Site ]
download

"Those long c shaped things are grenade catapaults"

This level is built to host 2 to 6 players. It features some intresting architecture with many floors for fragging.

Weapon and item placement is very spread out. You run around a lot before coming across any items. This is something I personally did not enjoy. Some more weapons and ammo would of really made the action quicker and more fierce.

The design of this level just has to many area to choose from. This creates some confusement and also adds to the slow gameplay. I played with 4 bots and the action was not very quick. I found myself searching for them many times. There were just to many options on where to go.

The textures used create a dark and plain looking map. They do keep in with the theme but a little variety is usually a good thing.

Overall, this map gives to much room with not enough items. It does have a nice trap area and some intresting architecture. Some texture variations could have really spiced up things but the lack of imagination left me un-impressed.

[ top ]

Levels Created by Cameron Solnordal

Please visit the author site :
Purgatory

Way point for FrikBot :
balance_way.zip

Other files by this authors site :
White Noise

Review by Joe

[ Did you like or hate this map? Let us know. ]

[ top ]



q_symbol.jpg

Hosted by Quake3stuff.com