Home  
quake3_2x1.jpg quake3_2x2.jpg quake3_2x3.jpg quake3_2x4.jpg quake3_2x5.jpg quake3_2x5.jpg quake3_2x5.jpg
quake3_3x1.jpg Updates Modifications Conversions Levels Files Help quake3_3x8.jpg quake3_3x8.jpg
quake3_4x1.jpg quake3_4x2.jpg
  Back quake3_6x3.jpg Forward  

q_symbol.jpg Levels > Moonlight Assault

 

Click to Enlarge

Click to Enlarge

[ Rating ]

Design = 9
Flow = 9
Balance = 9
Textures = 9
Overall =
9.00

[ Retro Quake ]
download

[ File Planet ]
download

"Dark atmospheric deathmatch level, designed for one vs one."

Moonlight Assault, is, simply put, an exceptional map. It's a medieval castle done with grey stone, bronze trim, and is complemented with great gameplay. You play the sole survivor of a group of soldiers trying to capture a sacred rune for a castle, which is told in one of the best stories written for Quake that I've seen.

This map is very pleasing architectually. The grey stone looks very realistic, and it's used with much success. This look never grows stale, with the blue and beige checkerboard floor and bronze trim to create a very convincing theme. Things are kept intresting with many curves, including arches, curving staircases and instead of sharp corners, curves are used. There are many ceiling structures which look nice, as well as a few outdoor areas. Upon starting the level, you are treated to a great view of the entire front of the castle. Very neat stuff.

Design is simply great. This map stretches out in every which direction, which leads to some non-linearity, but never does it get confusing. This map covers an immense ground area, you cover a LOT of ground to reach the exit. Layout is very 3-D, the map constantly twisting around itself, overlooking new areas. To complete this map, you have to grab both keys and a rune, with some backtracking, but reinforcements are always there to greet you. And on that note...

Gameplay is amazing. 145 medieval monsters are there to greet you on hard, but never are you overwhelmed. Many knights lurk in corners, attacking you from behind, with ogres and scrags attacking from above. Fiends are also there to give you a hard time, and vores and shamblers late in the map. But you get plenty of ammo and health to deal with them all. Not once did I run out of ammo, and health was always there when I needed it. Every weapon is available in this map except for the super nailgun. Using the lightning gun at the end is fun, as very few maps provide this oppurtunity. This map has a good climax, using a lot of vores and shamblers, but nothing too hard. Skill settings are in full effect.

A huge map with great gameplay. Why would'nt you download this?

Level Created by Tyrann

Please visit the author site :
Tyrann's Nevermore

Other files by the author :
Escape From Alcatraz

Review by Edgecrusher

[ Did you like or hate this map? Let us know. ]

[ top ]



q_symbol.jpg

Hosted by Quake3stuff.com