

[ Rating ]
Design = 10
Flow = 10
Balance = 10
Textures = 10
Overall = 10
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"You'll
wield some fantastic weapons and discover
amazing artifacts to help you on your
journey into the Zerstörer's realm"
Zerstorer
review continued.....
zer1m3
- Among the Dead : 104 monsters, 5
secrets
The first scary level, taking place in a
very dark and disorienting cemetery.
Progression is great, running around the
outside cemetery, then through crypts,
and finally underground. Introduces the
riot controller shotgun, and the chinese
star Ogres and Nemesants. The cemetary is
great, using many Zombies coming at you
from all directions, and waking up after
you accomplish a goal. Also introduced in
this level are monster statues, falling
rain and breakable architecture, which is
nice. Very high challenge, with a nasty
and disorienting finale.
zer1m4
- Organ Grinder : 74 monsters, 0
secrets
In my opinion the weakest level, but
still good. It's a metal level, with a
seemingly random underground terracotta
section. The natural underground looks
great. This level introduces the
chaingun, gibbable Rotfish, and the very
cool Mega Enforcer. Not a very high
challenge, besides the Mega Enforcers,
kinda anti-climatic.
[ top ]
zer1m5
- Blutsturz : 81
monsters, 2 secrets
Excellent level, done in a green wood and
stone style, with a lot of blood. The
level starts off with an excellent trap.
Very cool twisting caverns of grey stone
also. This level has two great traps, the
second one requires a bit of thought
though. The chain lightning gun makes an
appearence, use it while you have it.
Some very hectic fighting here, don't be
shy with dishing out the heavier ammo. A
lot of swimming in this level, the
Rotfish are in their element. Ogre
barrages are everywhere, be on the
lookout. A very cool effect is at the
end, you'll know it when you see it, but
it will not please you too much...
zer1m6
- True Love Waits : 88
monsters, 2 secrets
Another excellent level, starting out in
a great looking canyon, then into a green
stone and wood temple. Your goal here is
to grab the sanguinoch artifact deep
within the temple, and bring it back to
the start. Very atmospheric, as on your
descent into the temple, there are no
enemies. But once you grab the blood
cube, all hell breaks loose. The
sanguinoch is very neat, you will like it.
Hard level, with a appropriate ending
made a little too easy with the Quad
Damage.
[ top ]
zer1m7 - Bunker
: 121 monsters, 6 secrets
The highlight of the pack, a dark brown
base built into grey stone, featuring
some of the best outdoor areas I have
ever seen. The outdoor areas boast some
very impressive structures jutting out
from the stone. Great layout, many things
to do to get that pesky gold keycard,
original means of getting around, very
satisfying. Combat is for the most part
against base enemies, but do not take it
lightly, this is some tough combat,
especially from the Mega Enforcers. Not
really a hard ending, but after what
you've been through, it's not badly
missed.
zerend -
The Destroyer : 0 monsters, 0 secrets
The most atmospheric level EVER. Made
almost completely of blood and meat, very
nice, with sounds to freak you out. Very
small, leading to the encounter with the
demon that has tormented you all through
these levels. Very satisfying ending that
I'll leave you to experience. Quite a
different take on endings than most
episodes.
This is the most high
quality episode released before 2001, get
it, now!
Conversion created by
Nihilism Unlimited
Review by Edgecrusher
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