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q_symbol.jpg Modifications > GLQuake Shootout > GLQuake 0.97

 

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[ Contents ]

  1. Introduction

  2. GLQuake 0.97

  3. MHQuake 5.08

  4. TomazQuake 1.46

  5. Conclusion

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GLQuake Shootout!

GLQuake 0.97

Leading off the Shootout is what is universally recognized as the "original", the one that started it all. Originally developed by id's John Carmack as an experiment of the portability of the Quake engine, it unintentionally became the standard-bearer for 3D hardware acceleration on PC computers, and singlehandedly launched the now-defunct 3Dfx.

The version of GLQuake reviewed here is the final "official" release. It features broad compatibility with most OpenGL-compatible video cards, as well as a special 3Dfx "mini-GL" driver for enhanced performance with Voodoo chipsets. The most common GLQuake features are supported in this release, including:

  1. Transparent water support (levels have to be recompiled with updated VIS data first)

  2. Improved lighting effects

  3. Certain textures can act as "mirrors"

  4. Shadows

  5. Mipmapped textures

It is a solid, stable add-on, and one that is recommended to start with when choosing a GLQuake solution.

Pros:

  • Broad hardware compatibility

  • Extremely stable

  • Very small footprint

  • Support for the minimum GLQuake features

Cons:

  • Showing its age

  • Lacks many of the eye candy features of some other GlQuake ports

  • Water "warping" effect causes visible polygon tearing

Dowload it now!

[ Go To MHQuake 5.08 ]

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