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  • Map Review










    Besty by Besty & Prime

    Reviewed by Relix webmaster of Maps By Relix

    Filename: besty.pk3/besty.zip

    I liked this map, and think that the Author(s) should persue another venture in creating another. I think my overall favorite place is depicted in Shot 1. perhaps it's due to the obvious sense of danger, the broken walkway, the broken wall, or even the fallen support beam. I'm not sure exactly, but it is indeed a favorite area here...:)

    I also like the "Quad" tube that is underwater. After the bots found the Quad they started to frequent it as well.. Quad Hogs!! The electric blue effect is very nice, but it seems that everytime I take the chance of picking up the Quad, I eventually regret it. I think more practice is in order...*note to self*.

    The overall design is somewhat deceiving as the level is much larger than it looks, with extreme action taking place in the central arena shown in shot 3. The main stage reminds me of a boxing ring and I think that this author has a unique concept with his design style. Quite unique blending todays deathmatch strategies with that of days gone by (ie:boxing). Of course, I could be the only one to perceive this level this way. But anyway, *Hint* should get back into level design. Ahem...right, on with the review then.

    Pipes, teleporters, interconnecting corridors, lighting effects, bot play, roomy, well built...what are you waiting for an invitation?




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